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New World 1.0.3 Update Patch Notes: Server transfers added, invincibility glitch fixed

TheNew Globeupdate 1.0.3 patch notes accept been revealed with Amazon Game Studios announcing what has been added and fixed in the last update for the pop MMO. This includes the developer finalizing its server transfer characteristic.

The server transfer feature will allow players to perform a world transfer, which lets them transfer their character to another globe within the current region. This transfer tin be used for gratuitous one time per account, and when it's claimed it will then no longer exist available to use on other characters.

Elsewhere in the patch, the invincibility bug that saw players able to enter an unofficial 'God Mode' has as well been removed. This exploit saw players able to have reward of a problems in the game in order to capture points and win PvP battles. It has at present been taken out of the game, as the patch notes outline.

New World Update: 1.0.3 patch notes

Here is the full list of patch notes for the New World one.0.3 update, which includes the server transfer and the removal of its invincibility glitch.

Full general

  • Implemented concluding pieces of the server transfer framework.
  • Added improvements to the Globe selection UI.
  • Added clearer messaging when a histrion is kicked due to going AFK or violating the EAC.
  • Added clearer messaging when stacked discounts are present, such as territory standing and faction discounts on belongings taxes.
  • Implemented back-terminate changes to aid our squad investigate concerns around the client performance in State of war.
  • Adapted the respawn timer on Boatswain Ambrose and various other aristocracy enemies throughout the earth.
  • In The Depths, Players must now be in the arena to damage Thorpe.
  • An mistake message now appears when players attempt to buy their own items in the Trading Mail.
  • Reverted a chest/loot change from update i.0.2 that was causing too many refining reagents to gyre from chests.
  • Adjusted the volume on the Amazon Games splash screen.
  • Armor is express to 1 skill perk per piece.
  • Added full general performance improvements for visual artifacts and graphics settings.
  • Dyes are now removed from items upon trade with a warning message present.
  • The Time to Declare War" timer at present visually pauses to make it clear when an Invasion is imminent but non yet scheduled. Territory remains in a Conflict state subsequently Invasions, and War can be alleged.

Full general BUG FIXES

  • Fixed issues with the T4 and T5 azoth staffs— go shut those high level portals!
  • Fixed an issue causing the abandoning event notification to persist.
  • Stock-still a housing UI effect. The UI volition now correctly shows that belongings taxes are subject area to the total toll of the habitation, and not impacted past the first time home buyer disbelieve.
  • Fixed issues with early game spawning. The watchtower respawn betoken is replaced by the Settlement after it has been discovered. Players no longer incorrectly respawn at a Watchtower later on selecting to respawn at a Settlement.
  • Stock-still various localization problems throughout the game.
  • Stock-still an upshot where not all items for Town Projects were consumed when completing the mission.
  • Resolved login errors that prevented players from accessing their graphic symbol.
  • Fixed an issue that acquired Loonshit keys to not drop as intended.
  • Fixed an issue that caused the Runic Bear armor to not exist accordingly dyed during Wars.
  • Fixed a pet placement effect. Pets placed in an otherwise empty house at present remain in the home subsequently the histrion logs out, instead of returning the pet to the thespian's inventory.
  • AP Southeast servers now display the correct time zone in-game.
  • Stock-still an outcome that caused Company invites to persist later decline/have.
  • Stock-still an issue that caused Rajah spawns to stack forever – ane large cat at a time, please!
  • Fixed an issue that caused holding and dragging effectually the client while in windowed mode to constantly retrigger invincibility.
  • Stock-still an issue that caused taxes to non become into the controlling company's treasury.
  • Fixed an upshot that acquired penalty length for suspensions and bans to say "Over a year".
  • Fixed issues with companies non receiving some territory taxes.

SPECULATIVE FIXES

  • The fixes listed below are tentative fixes and mitigations. Our goal is to get these changes out and run into if bug persist, so we tin continue to work on them and address in a future update if necessary.
  • Worked to fix an outcome where Wars and Invasions kicked off earlier than scheduled.
  • Worked to set an issue where not all settlement stations upgrade as intended when town projects are completed.
  • Players should no longer become stuck when entering or exiting an case. If a role player reconnects and their character is dead, the respawn screen is open with respawn options available. Players who are currently stuck need to contact customer support to have their character unstuck.

Source: https://www.gamerevolution.com/guides/695313-new-world-1-0-3-update-patch-notes-server-transfers

Posted by: cuneowherfes.blogspot.com

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